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Portfolio

Projects

A collection of games, and software I've built. Each one has a full case study with the technical details.

Nifty Island
Nifty Island

2021 – Present

UGC MMO where players build islands with custom assets and gameplay experiences.

UnityC#MultiplayerUGCEngine DevelopmentLeadershipCI/CD
Clairvue
Clairvue

2017 – 2021

Visualize AWS accounts as a cityscape to aid in development and operation of cloud based infrastructures.

UnityC#PythonProcedural GenerationAWSCI/CD
Sanguis Machina [In Development]
Sanguis Machina [In Development]

2025 – Present

Smash your way through world powered by blood magic. Brutal Melee physics based combat with ability crating system. Blood powers all...

UnityC#AIAnimation
Tourney of Eradorn
Tourney of Eradorn

2016 – 2019

VR fighting game for GearVR and Oculus GO headsets. Players compete in a series of duels and large scale battles against AI to claim the title of champion.

UnityC#AI
Magna Mater [Unreleased Prototype]
Magna Mater [Unreleased Prototype]

2019 – 2021

Mother nature fights backs against the humans that seek to harness its magic. Player controls a team of 4 heros with customizable abilities.

UnityC#AIModelingAnimationShaders