
2021 – Present
UGC MMO where players build islands with custom assets and gameplay experiences.
Portfolio
A collection of games, and software I've built. Each one has a full case study with the technical details.

2021 – Present
UGC MMO where players build islands with custom assets and gameplay experiences.

2017 – 2021
Visualize AWS accounts as a cityscape to aid in development and operation of cloud based infrastructures.
![Sanguis Machina [In Development]](/images/sanguis-machina/cover-art.webp)
2025 – Present
Smash your way through world powered by blood magic. Brutal Melee physics based combat with ability crating system. Blood powers all...

2016 – 2019
VR fighting game for GearVR and Oculus GO headsets. Players compete in a series of duels and large scale battles against AI to claim the title of champion.
![Magna Mater [Unreleased Prototype]](/images/magna-mater/cover-art.webp)
2019 – 2021
Mother nature fights backs against the humans that seek to harness its magic. Player controls a team of 4 heros with customizable abilities.
![Warborne [Unreleased Prototype]](/images/warborne/cover-art.webp)
2019
1v1 moba where each player controls 4 heros. Time is your only resource: no gold, no items.